- 26 Feb, 2024 6 commits
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Michael Herzog authored
* WebGLTextures: More flexibel image dimensions computation. * WebGLTextures: Create dimensions object once.
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VishaL authored
* morphtargets webcam add rotation * remove mapLinear function
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Michael Herzog authored
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narenjoriona authored
* Update DragControls.js Fixed Group drag and drop issue. Existing code can drag only one group now we can drag multiple group in scene. * Added new updateObject function for dynamically update objects * function name updated as per review comment * Update function name
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Fermin Lozano authored
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sunag authored
* TSL: all, any, equals * cleanup
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- 25 Feb, 2024 2 commits
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renovate[bot] authored
Co-authored-by:
renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
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renovate[bot] authored
Co-authored-by:
renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
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- 24 Feb, 2024 3 commits
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Michael Herzog authored
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puxiao authored
* Update CustomBlendingEquations.html * Update Material.html
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sunag authored
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- 23 Feb, 2024 3 commits
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Michael Herzog authored
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Michael Herzog authored
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sunag authored
* AssignNode: Fix duplicate assignments * add void
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- 22 Feb, 2024 5 commits
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Mr.doob authored
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mrdoob authored
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mrdoob authored
* Raycaster: Added setFromXRController(). * Docs: Added setFromXRController() to Raycaster. * Clean up.
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Garrett Johnson authored
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sunag authored
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- 21 Feb, 2024 13 commits
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sunag authored
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Nathan Bierema authored
As far as I can tell, setting `material.isClipping` doesn't do anything?
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mrdoob authored
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Mugen87 authored
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Michael Herzog authored
This reverts commit 7f65c011.
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Mugen87 authored
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Michael Herzog authored
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Michael Herzog authored
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Mr.doob authored
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Mugen87 authored
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WestLangley authored
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Mr.doob authored
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Mr.doob authored
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- 20 Feb, 2024 8 commits
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dependabot[bot] authored
Bumps [ip](https://github.com/indutny/node-ip) from 2.0.0 to 2.0.1. - [Commits](https://github.com/indutny/node-ip/compare/v2.0.0...v2.0.1 ) --- updated-dependencies: - dependency-name: ip dependency-type: indirect ... Signed-off-by:
dependabot[bot] <support@github.com> Co-authored-by:
dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
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Garrett Johnson authored
* Use a larger texture for env map, background * Only display after 1 sample * update versions * Bump package versions again * Remove need for dummy geometry
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Mugen87 authored
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Michael Herzog authored
* WebGLRenderer: Add support for rotating env maps. * Fix envMap rotation around x-axes. * Docs: Add new background and envMap rotation. * Ensure left-handed frame when rotating env maps. * Fix typo. * Clean up. * Scene: Add `environmentRotation`. * Clean up. * Add `toJSON()` support. * Update Material.js Fix typo. * Clean up.
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Mr.doob authored
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Mr.doob authored
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Mr.doob authored
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Mr.doob authored
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