• sunag's avatar
    WebGPURenderer: Transmission - Backdrop 3/3 (#27880) · 500f4522
    sunag authored
    * WebGPURenderer: Apply fog before tonemapping and encoding
    
    * TSL: Add `rendererReference`
    
    * PassNode: Add `getViewZNode()`
    
    * FogNode: Add `.getViewZNode()`, removed `mixAssign()`
    
    * TSL: Add `toneMappingExposure`
    
    * PostProcessing: Add `.renderAsync()`
    
    * Add `webgpu_custom_fog_background` example
    
    * cleanup
    
    * cleanup
    
    * improve description
    
    * update example
    
    * Transmission - WIP
    
    * rename
    
    * Revert
    
    * Introduce singleViewportMipTexture for tests and revisions
    
    * revision
    
    * cleanup
    
    * fix circular deps
    
    * update screenshot `webgpu_skinning`
    
    * revision
    
    * copyFramebufferToTexture(): Added support for multisampling
    
    * revision
    
    * revision
    
    * revision
    
    * cleanup
    
    * Fix faceDirection in WebGLBackend if used BackSide
    
    * Added frontFaceCW
    
    * Added webgpu_materials_transmission
    
    * cleanup
    
    * update
    
    * revision
    
    * update webgpu_skinning
    
    * revision getVolumeTransmissionRay
    
    * revision
    
    * revision
    
    * revision
    
    * update screenshot
    
    * cleanup
    
    * update `webgpu_loader_gltf_anisotropy` example
    
    * cleanup
    
    * Update webgpu_compute_geometry.jpg
    
    * update screenshots
    
    * add material.*Node transmission properties
    500f4522
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