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avvy
mobile-app
Commits
6fbb6d40
Commit
6fbb6d40
authored
2 years ago
by
Vyacheslav Kapustyanyj
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in progress
parent
a3a0631d
Changes
3
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3 changed files
Assets/AddressableAssetsData/link.xml
+64
-0
Assets/AddressableAssetsData/link.xml
Assets/AddressableAssetsData/link.xml.meta
+7
-0
Assets/AddressableAssetsData/link.xml.meta
Assets/AvvyLand/Scripts/UI/TipsSliderController.cs
+1
-1
Assets/AvvyLand/Scripts/UI/TipsSliderController.cs
with
72 additions
and
1 deletion
+72
-1
Assets/AddressableAssetsData/link.xml
0 → 100644
View file @
6fbb6d40
<linker>
<assembly
fullname=
"AvvyLand.Scripts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"
>
<type
fullname=
"AvvyLand.Scripts.Configs.AssetLoaderConfig"
preserve=
"all"
/>
<type
fullname=
"AvvyLand.Scripts.Configs.BraneSettingsConfig"
preserve=
"all"
/>
<type
fullname=
"AvvyLand.Scripts.Configs.FeedbackConfig"
preserve=
"all"
/>
<type
fullname=
"AvvyLand.Scripts.Configs.IndicatorTextDetail"
preserve=
"all"
/>
<type
fullname=
"AvvyLand.Scripts.Configs.LayersConfig"
preserve=
"all"
/>
<type
fullname=
"AvvyLand.Scripts.Configs.LodsConfig"
preserve=
"all"
/>
<type
fullname=
"AvvyLand.Scripts.Configs.LoggingConfig"
preserve=
"all"
/>
<type
fullname=
"AvvyLand.Scripts.Configs.MainAppConfig"
preserve=
"all"
/>
<type
fullname=
"AvvyLand.Scripts.Configs.MediaBlockConfig"
preserve=
"all"
/>
<type
fullname=
"AvvyLand.Scripts.Configs.MiniMapConfig"
preserve=
"all"
/>
<type
fullname=
"AvvyLand.Scripts.Configs.OptimizationConfig"
preserve=
"all"
/>
<type
fullname=
"AvvyLand.Scripts.Configs.PropertiesIgnoreConfig"
preserve=
"all"
/>
<type
fullname=
"AvvyLand.Scripts.Configs.ReservedMaterialsConfig"
preserve=
"all"
/>
<type
fullname=
"AvvyLand.Scripts.Configs.SnapshotConfig"
preserve=
"all"
/>
<type
fullname=
"AvvyLand.Scripts.Configs.TechicalPerfomanceConfig"
preserve=
"all"
/>
<type
fullname=
"AvvyLand.Scripts.Configs.WebConfig"
preserve=
"all"
/>
<type
fullname=
"AvvyLand.UI.Menu.ActionButtonParam"
preserve=
"all"
/>
<type
fullname=
"AvvyLand.Scripts.Configs.FeedbackCategory"
preserve=
"nothing"
serialized=
"true"
/>
<type
fullname=
"AvvyLand.Scripts.Configs.FeedbackCategoryChild1"
preserve=
"nothing"
serialized=
"true"
/>
<type
fullname=
"AvvyLand.Scripts.Configs.HDRTextureData"
preserve=
"nothing"
serialized=
"true"
/>
<type
fullname=
"AvvyLand.Utils.Logging.FileLogsSender/Options"
preserve=
"nothing"
serialized=
"true"
/>
<type
fullname=
"AvvyLand.Utils.Logging.LogglyLogsSender/Options"
preserve=
"nothing"
serialized=
"true"
/>
<type
fullname=
"AvvyLand.Utils.Logging.LogsReceiver/Options"
preserve=
"nothing"
serialized=
"true"
/>
</assembly>
<assembly
fullname=
"Unity.Addressables, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"
preserve=
"all"
>
<type
fullname=
"UnityEngine.AddressableAssets.Addressables"
preserve=
"all"
/>
</assembly>
<assembly
fullname=
"Unity.Localization, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"
>
<type
fullname=
"UnityEngine.Localization.Locale"
preserve=
"all"
/>
<type
fullname=
"UnityEngine.Localization.Tables.AssetTable"
preserve=
"all"
/>
<type
fullname=
"UnityEngine.Localization.Tables.SharedTableData"
preserve=
"all"
/>
<type
fullname=
"UnityEngine.Localization.Tables.StringTable"
preserve=
"all"
/>
<type
fullname=
"UnityEngine.Localization.LocaleIdentifier"
preserve=
"nothing"
serialized=
"true"
/>
<type
fullname=
"UnityEngine.Localization.Metadata.MetadataCollection"
preserve=
"nothing"
serialized=
"true"
/>
<type
fullname=
"UnityEngine.Localization.Metadata.AssetTypeMetadata"
preserve=
"nothing"
serialized=
"true"
/>
<type
fullname=
"UnityEngine.Localization.Tables.DistributedUIDGenerator"
preserve=
"nothing"
serialized=
"true"
/>
<type
fullname=
"UnityEngine.Localization.Tables.SharedTableData/SharedTableEntry"
preserve=
"nothing"
serialized=
"true"
/>
<type
fullname=
"UnityEngine.Localization.Metadata.Comment"
preserve=
"nothing"
serialized=
"true"
/>
<type
fullname=
"UnityEngine.Localization.Metadata.SmartFormatTag"
preserve=
"nothing"
serialized=
"true"
/>
<type
fullname=
"UnityEngine.Localization.Tables.TableEntryData"
preserve=
"nothing"
serialized=
"true"
/>
</assembly>
<assembly
fullname=
"Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"
preserve=
"all"
>
<type
fullname=
"UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider"
preserve=
"all"
/>
<type
fullname=
"UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider"
preserve=
"all"
/>
<type
fullname=
"UnityEngine.ResourceManagement.ResourceProviders.InstanceProvider"
preserve=
"all"
/>
<type
fullname=
"UnityEngine.ResourceManagement.ResourceProviders.LegacyResourcesProvider"
preserve=
"all"
/>
<type
fullname=
"UnityEngine.ResourceManagement.ResourceProviders.SceneProvider"
preserve=
"all"
/>
</assembly>
<assembly
fullname=
"UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"
>
<type
fullname=
"UnityEngine.ComputeShader"
preserve=
"all"
/>
<type
fullname=
"UnityEngine.Cubemap"
preserve=
"all"
/>
<type
fullname=
"UnityEngine.Material"
preserve=
"all"
/>
<type
fullname=
"UnityEngine.Object"
preserve=
"all"
/>
<type
fullname=
"UnityEngine.RenderTexture"
preserve=
"all"
/>
<type
fullname=
"UnityEngine.Shader"
preserve=
"all"
/>
<type
fullname=
"UnityEngine.Sprite"
preserve=
"all"
/>
<type
fullname=
"UnityEngine.Texture2D"
preserve=
"all"
/>
</assembly>
<assembly
fullname=
"UnityEngine.VideoModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"
>
<type
fullname=
"UnityEngine.Video.VideoClip"
preserve=
"all"
/>
</assembly>
</linker>
\ No newline at end of file
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Assets/AddressableAssetsData/link.xml.meta
0 → 100644
View file @
6fbb6d40
fileFormatVersion: 2
guid: a4dc0fb8680235a4ab38f8368042fcd3
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
This diff is collapsed.
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Assets/AvvyLand/Scripts/UI/TipsSliderController.cs
View file @
6fbb6d40
...
...
@@ -71,7 +71,7 @@ namespace AvvyLand.Scripts.UI
Instantiate
(
_tipsPrefab
[
i
],
_content
);
}
float
contentWidth
=
_tipsPrefab
.
FirstOrDefault
()
.
GetComponent
<
RectTransform
>().
GetWidth
()
*
float
contentWidth
=
_tipsPrefab
[
0
]
.
GetComponent
<
RectTransform
>().
GetWidth
()
*
_tipsPrefab
.
Count
;
contentWidth
+=
80
+
(
40
*
_tipsPrefab
.
Count
);
...
...
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Click to expand it.
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