Commit 6fbb6d40 authored by Vyacheslav Kapustyanyj's avatar Vyacheslav Kapustyanyj
Browse files

in progress

parent a3a0631d
Showing with 72 additions and 1 deletion
+72 -1
<linker>
<assembly fullname="AvvyLand.Scripts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<type fullname="AvvyLand.Scripts.Configs.AssetLoaderConfig" preserve="all" />
<type fullname="AvvyLand.Scripts.Configs.BraneSettingsConfig" preserve="all" />
<type fullname="AvvyLand.Scripts.Configs.FeedbackConfig" preserve="all" />
<type fullname="AvvyLand.Scripts.Configs.IndicatorTextDetail" preserve="all" />
<type fullname="AvvyLand.Scripts.Configs.LayersConfig" preserve="all" />
<type fullname="AvvyLand.Scripts.Configs.LodsConfig" preserve="all" />
<type fullname="AvvyLand.Scripts.Configs.LoggingConfig" preserve="all" />
<type fullname="AvvyLand.Scripts.Configs.MainAppConfig" preserve="all" />
<type fullname="AvvyLand.Scripts.Configs.MediaBlockConfig" preserve="all" />
<type fullname="AvvyLand.Scripts.Configs.MiniMapConfig" preserve="all" />
<type fullname="AvvyLand.Scripts.Configs.OptimizationConfig" preserve="all" />
<type fullname="AvvyLand.Scripts.Configs.PropertiesIgnoreConfig" preserve="all" />
<type fullname="AvvyLand.Scripts.Configs.ReservedMaterialsConfig" preserve="all" />
<type fullname="AvvyLand.Scripts.Configs.SnapshotConfig" preserve="all" />
<type fullname="AvvyLand.Scripts.Configs.TechicalPerfomanceConfig" preserve="all" />
<type fullname="AvvyLand.Scripts.Configs.WebConfig" preserve="all" />
<type fullname="AvvyLand.UI.Menu.ActionButtonParam" preserve="all" />
<type fullname="AvvyLand.Scripts.Configs.FeedbackCategory" preserve="nothing" serialized="true" />
<type fullname="AvvyLand.Scripts.Configs.FeedbackCategoryChild1" preserve="nothing" serialized="true" />
<type fullname="AvvyLand.Scripts.Configs.HDRTextureData" preserve="nothing" serialized="true" />
<type fullname="AvvyLand.Utils.Logging.FileLogsSender/Options" preserve="nothing" serialized="true" />
<type fullname="AvvyLand.Utils.Logging.LogglyLogsSender/Options" preserve="nothing" serialized="true" />
<type fullname="AvvyLand.Utils.Logging.LogsReceiver/Options" preserve="nothing" serialized="true" />
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<type fullname="UnityEngine.AddressableAssets.Addressables" preserve="all" />
</assembly>
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<type fullname="UnityEngine.Localization.Locale" preserve="all" />
<type fullname="UnityEngine.Localization.Tables.AssetTable" preserve="all" />
<type fullname="UnityEngine.Localization.Tables.SharedTableData" preserve="all" />
<type fullname="UnityEngine.Localization.Tables.StringTable" preserve="all" />
<type fullname="UnityEngine.Localization.LocaleIdentifier" preserve="nothing" serialized="true" />
<type fullname="UnityEngine.Localization.Metadata.MetadataCollection" preserve="nothing" serialized="true" />
<type fullname="UnityEngine.Localization.Metadata.AssetTypeMetadata" preserve="nothing" serialized="true" />
<type fullname="UnityEngine.Localization.Tables.DistributedUIDGenerator" preserve="nothing" serialized="true" />
<type fullname="UnityEngine.Localization.Tables.SharedTableData/SharedTableEntry" preserve="nothing" serialized="true" />
<type fullname="UnityEngine.Localization.Metadata.Comment" preserve="nothing" serialized="true" />
<type fullname="UnityEngine.Localization.Metadata.SmartFormatTag" preserve="nothing" serialized="true" />
<type fullname="UnityEngine.Localization.Tables.TableEntryData" preserve="nothing" serialized="true" />
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<type fullname="UnityEngine.ResourceManagement.ResourceProviders.LegacyResourcesProvider" preserve="all" />
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.SceneProvider" preserve="all" />
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<type fullname="UnityEngine.Cubemap" preserve="all" />
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<type fullname="UnityEngine.Object" preserve="all" />
<type fullname="UnityEngine.RenderTexture" preserve="all" />
<type fullname="UnityEngine.Shader" preserve="all" />
<type fullname="UnityEngine.Sprite" preserve="all" />
<type fullname="UnityEngine.Texture2D" preserve="all" />
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......@@ -71,7 +71,7 @@ namespace AvvyLand.Scripts.UI
Instantiate(_tipsPrefab[i], _content);
}
float contentWidth = _tipsPrefab.FirstOrDefault().GetComponent<RectTransform>().GetWidth() *
float contentWidth = _tipsPrefab[0].GetComponent<RectTransform>().GetWidth() *
_tipsPrefab.Count;
contentWidth += 80 + (40 * _tipsPrefab.Count);
......
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