import {BrightnessContrastEffect} from 'postprocessing/src/effects/BrightnessContrastEffect.js'
BrightnessContrastEffect
Extends:
Indirect Implements:
A brightness/contrast effect.
Reference: https://github.com/evanw/glfx.js
Constructor Summary
Public Constructor | ||
public |
constructor(options: Object) Constructs a new brightness/contrast effect. |
Inherited Summary
From class Effect | ||
public |
The effect attributes. |
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public |
The blend mode of this effect. |
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public |
Preprocessor macro definitions. |
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public |
WebGL extensions that are required by this effect. |
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public |
The fragment shader. |
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public |
The name of this effect. |
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public |
Shader uniforms. |
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public |
The vertex shader. |
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public |
dispose() Performs a shallow search for properties that define a dispose method and deletes them. |
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public |
initialize(renderer: WebGLRenderer, alpha: Boolean) Performs initialization tasks. |
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public |
setDepthTexture(depthTexture: Texture, depthPacking: Number) Sets the depth texture. |
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public |
Updates the size of this effect. |
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Updates the effect by performing supporting operations. |
Public Constructors
public constructor(options: Object) source
Constructs a new brightness/contrast effect.
Override:
Effect#constructorParams:
Name | Type | Attribute | Description |
options | Object |
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The options. |
options.blendFunction | BlendFunction |
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The blend function of this effect. |
options.brightness | Number |
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The brightness factor, ranging from -1 to 1, where 0 means no change. |
options.contrast | Number |
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The contrast factor, ranging from -1 to 1, where 0 means no change. |