Disposable
Direct Implemented:
Indirect Implemented:
- BloomEffect ,
- BlurPass ,
- BokehEffect ,
- BrightnessContrastEffect ,
- ChromaticAberrationEffect ,
- ClearMaskPass ,
- ClearPass ,
- ColorAverageEffect ,
- DepthEffect ,
- DepthPass ,
- DotScreenEffect ,
- EffectPass ,
- GammaCorrectionEffect ,
- GlitchEffect ,
- GodRaysEffect ,
- GridEffect ,
- HueSaturationEffect ,
- MaskPass ,
- NoiseEffect ,
- NormalPass ,
- OutlineEffect ,
- PixelationEffect ,
- RealisticBokehEffect ,
- RenderPass ,
- SMAAEffect ,
- SSAOEffect ,
- SavePass ,
- ScanlineEffect ,
- SepiaEffect ,
- ShaderPass ,
- ShockWaveEffect ,
- TextureEffect ,
- ToneMappingEffect ,
- VignetteEffect
The Disposable contract.
Implemented by objects that can free internal resources.
Method Summary
Public Methods | ||
public |
dispose() Frees internal resources. |