Constructor Summary
Public Constructor | ||
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constructor(options: Object) Constructs a new scanline effect. |
Member Summary
Private Members | ||
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The amount of scanlines, relative to the screen height. |
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resolution: Vector2 The original resolution. |
Method Summary
Public Methods | ||
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getDensity(): Number Returns the current scanline density. |
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setDensity(density: Number) Sets the scanline density. |
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Updates the size of this pass. |
Inherited Summary
From class Effect | ||
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[key]: * |
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The effect attributes. |
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The blend mode of this effect. |
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Preprocessor macro definitions. |
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The fragment shader. |
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The name of this effect. |
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Shader uniforms. |
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The vertex shader. |
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dispose() Performs a shallow search for properties that define a dispose method and deletes them. |
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initialize(renderer: WebGLRenderer, alpha: Boolean) Performs initialization tasks. |
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setDepthTexture(depthTexture: Texture, depthPacking: Number) Sets the depth texture. |
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Updates the size of this effect. |
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Updates the effect by performing supporting operations. |
Public Constructors
public constructor(options: Object) source
Constructs a new scanline effect.
Override:
Effect#constructorParams:
Name | Type | Attribute | Description |
options | Object |
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The options. |
options.blendFunction | BlendFunction |
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The blend function of this effect. |
options.density | Number |
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The scanline density. |